GTNewHorizons / GT-New-Horizons-Modpack

A big progressive questing modpack for Minecraft 1.7.10 balanced around the mod GregTech.
https://www.gtnewhorizons.com/
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VisualProspecting Identifying Ore Veins Incorrectly #18058

Open SamuelPtolemyDawson opened 12 hours ago

SamuelPtolemyDawson commented 12 hours ago

Your GTNH Discord Username

Lazorati\9174

Your Pack Version

2.7.0 Beta 4

Your Server

SP

Java Version

Java 19

Type of Server

Single Player

Your Expectation

For Visual Prospecting to correctly record my ore vein data and display properly to Journeymap.

The Reality

When upgraded my world to Beta 4, I ensure to move across Journeymap and VisualProspecting data. However, I've noticed that veins are all being identified incorrectly. Existing 'found' veins have had their labels changed, and newly prospected ones are being identified incorrectly. Below screenshot shows a vein being newly scanned in beta 4 with an LV Prospector's Scanner - the chat readout identified it as a Terra & Aer vein, despite being in the overworld. However it also detects ores typical of an Apatite vein.

image

Example of existing prospecting data that has been changed, after being ported over from Beta 3. The highlighted Naquadah vein was in fact a Mica vein.

image

Your Proposal

For ore veins to be correctly identified and recorded.

Final Checklist

Lyfts commented 6 hours ago

Did you delete/forget to copy the veintypesLUT file in the visualprospecting folder?