Closed Teirdalin closed 3 years ago
Silly or not, I kind of wish we had achievements / trophies.
@KaneHart sure if you have time code it :) I am not against it but literally haven't the time.
Yeah 100% I can always look into it. Not sure if I could code one, but I do know one the FTB packs had something cool I thought was in 1.7.10, but I will keep my eye out. Something to celebrating Tiers and Big Accomplishments.
I've looked a bit into this because I'd like to have something like trophies implemented aswell. @KaneHart is right, FTB Infinity Evolved Skyblock has custom achievements:
When the player gets one of these achievements they get a trophy aswell:
How it works:
The achievements are added via CutomThings. This mod rewards the player with an item upon completing an achievement, in this case a trophy from FTB Trophies. The trophies are defined in the FTBTrophies jar under assets/ftbtrophies/models/FTBTrophies/201604031752_FTBTrophies.json
using the models in assets/ftbtrophies/models/FTBTrophies/201604031752_FTBTrophies.cspack
. The models are made using CraftStudio. FTB Trophies depends on PTRModelLib to render the trophies which is included in Decocraft (Decocraft is mentioned as required in the @Mod-annotation in FTB Trophies aswell).
What can be done: Adding achievements for major accomplishments isn't hard and could be done without any additional mods (e.g. in GTNH Core). If we want to go a step further and add trophies, there (at least) are these options:
If we want to add trophies in any form, we need someone to model them
Note: PTRModelLib is called PTRLib outside it's sourcecode (don't ask me why)
Decocraft was already decided to not be added.
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Which modpack version are you using?
2.0.5.1 #
What do you mean later game achievements?
This is a bit pointless of a thing to suggest, but I think later game could use some more achievements for things. Like making the neutronium compressor and getting your first infinity. Making the draconic gear and tools. And numerous other things.