Closed ScriptedPiky closed 3 years ago
Additional Notes
dreamcraft_pollution
Are these things that need fixing, or more things to add to/change on the tooltip? You should state the exact changes that you want.
I probably should've specified prior.
Code Changes or Investigation Required:
dreamcraft_pollution
Tooltip Changes Required:
Add Air Filter in input for efficiency
line, as it does not specify the exact item it refers to; only matching name is the GT++ (not Dreamcraft or regular GT) instead of the legacy/uncraftable 'Adsorption filter casing'; dreamcraft:item.AdsorptionFilterCasing
. Presumably, this extra line or item inside the machine does nothing and is not required for the multiblock to functionAir Filter doesn't properly consume pollution a second and instead consumes pollution every ten (10) seconds or however long the processing time of the multiblock takes.
Working as intentioned. not a bug.
Negative EU turbine problem
sounds like a bug will look into it
pollution output
make sense
air filter
There is this dreamcraft:item.AdsorptionFilter
. It is not disabled.
- Air Filter consumes negative EU
This is a bug with it reporting EU usage, not actual usage from what I can tell.
negative EU
Pure display issue. It consumes the power just fine. If you run it without any pollution it will only consume 1A LV, which, at high power tier, could effectively be considered not draining any power.
Will be fixed by GTNewHorizons/NewHorizonsCoreMod#190.
turbine problem
can't reproduce. you need to wait 10 seconds to see the effect of your changes.
pollution output air filter
do you mean you want the filter consumption rate to go up porpotional to how fast it clean pollution? The current air filter doesn't output pollution fluid directly. You acquire it via dirty absorption filter.
Occurred on official Zeta server, pack version 2.1.0.7a.
~~For whatever godforsaken reason, going above a certain Y level will cause the machine to never properly form. Likely the ancient code within this multiblock that, for whatever reason, is requiring a Y level and thus was never properly addressed or reported. ~~
Edit: Just reformed the multiblock on Zeta and found out that if there exists approximately five air blocks above the multiblock. However, the Multiblock doesn't ever state in the tooltip that there needs to exist air blocks above it in order to form (this might also bug out if there exists Thaumcraft lighting).
In this case, the Electric Air Filter needs more info attached to the tooltip and needs to properly state what materials is acceptable within the multiblock input.