GTNewHorizons / GT-New-Horizons-Modpack

New Modpack with Gregtech, Thaumcraft and Witchery
https://www.gtnewhorizons.com/
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Industrial Wand Charging Station did not work in 2.1.1.2 #8524

Closed Retster closed 2 years ago

Retster commented 3 years ago

Your GTNH Discord Username

John S#7565

Your Pack Version

2.1.1.2

Your Server

Local

Type of Server

Single Player

Your Expectation

Try to charge any wand in Industrial Wand Charging Station.

The Reality

Any wand didnot charge at all. Trying also in isolated EU system with one battery buffer, one diode and a wand charger.

https://i.imgur.com/WvuZGHJ.jpg

Your Proposal

Fix it.

Final Checklist

greesyB commented 3 years ago

I've not tested on dev versions, but for reference this setup works fine on 2.1.1.0 so a more recent change must have broken it. image

Retster commented 3 years ago

I've not tested on dev versions, but for reference this setup works fine on 2.1.1.0 so a more recent change must have broken it. image

I know. And i know that in 2.1.1.2 was implemented new logic for EU network that, i think, cause this bug. And i reporting that bug to make next stable wersion also working fine. Best regards.

boubou19 commented 3 years ago

what if you put a GT machine hull on the superconductor as well?

Retster commented 3 years ago

what if you put a GT machine hull on the superconductor as well?

Stil not work.

https://imgur.com/tYoze6z.jpg

boubou19 commented 3 years ago

Can you post your gregtech.log file?

Retster commented 3 years ago

gregtech.log

here is: https://drive.google.com/file/d/14v9Y50_MnQ35hjeqmMklXk5rVmI7qeRN/view?usp=sharing

aka-zaratustra commented 3 years ago

Tesla coils stopped working. Version 2.1.1.3. I tried it with superconductors and an additional consumer on the wire - the same result, Tesla coils not working. Tried on my server and solo - the same result, Tesla coils not working. On 2.1.1.0 it worked without problems, I had a Wither farm. unknown

Prometheus0000 commented 3 years ago

Disable the wand charging station then. It circumvents a core thaum mechanic, and you can already auto-charge with pure thaum.

Retster commented 3 years ago

Disable the wand charging station then. It circumvents a core thaum mechanic, and you can already auto-charge with pure thaum.

Amazing solution. :Trollface:

Prometheus0000 commented 3 years ago

OK, -then then. I say disable it regardless of whether it works or not, for the reasons already stated.

Retster commented 3 years ago

OK, -then then. I say disable it regardless of whether it works or not, for the reasons already stated.

Its broken way to solve problems. Because GTNG is great because it have multiply ways to make same things. If you make less ways, you make the pack more boring where everyone doing the same things in same way. It's start of the end.

Prometheus0000 commented 3 years ago

What problem? I don't see any problems? If there's a problem, someone should make a ticket about it instead of making this thing (bart or whoever made it).

If there's a problem with wands not charging fast enough or...whatever the problem is, make a ticket about that. If it's that, then I'd say you need more wand charging pedestals, energized nodes, and wands.

Retster commented 3 years ago

What problem?

Cannot to charge wand with EU its a problem? Make another ticket for it?

Prometheus0000 commented 3 years ago

You don't need to close it. If the rest of the team doesn't agree to disabling them, it'll still be valid. Though all enet things should get fixed at the same time most likely anyways, once there's a fix.