Closed Bmandk closed 1 month ago
can you run the spotlessApply
task and push the changes please?
Just pushed it, thanks
Probably not going to like the wildcard import
Ah, must have been my IDE as it automatically handles that. I'll revert that part so it only imports what's needed.
Third time's the charm
Fixing...
If it fails again, i should be able to push changes to it
Yeah this time it seems to have failed due to a problem I also had locally, but I found a workaround by replacing
clientSide = Tags.GROUPNAME + ".network.ClientProxy",
serverSide = Tags.GROUPNAME + ".network.CommonProxy")
with
clientSide = "me.towdium.jecalculation.network.ClientProxy",
serverSide = "me.towdium.jecalculation.network.CommonProxy")
in JustEnoughCalculations.java
... I'm not sure whether this is intended, since it's also what's on master currently.
I got it
Thanks for the help!
Implements https://github.com/GTNewHorizons/JustEnoughCalculation/issues/13
This feature allows players to add multiple items to the calculator. This is useful if players want to batch craft multiple items at the same time that all use the same components.
For example, if a player wants to craft robot arms and conveyors, they will need several motors. Instead of having to calculate them by themselves, they can now do it in one go.
Here's a short video showing the feature in action with vanilla items.
https://github.com/user-attachments/assets/31f80228-e89d-4be6-ae33-a825aeec514a