GTNewHorizons / NotEnoughItems

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[BUG?] JEI-style item presence doesn't work as expected for AE2 #489

Open jusvit opened 6 months ago

jusvit commented 6 months ago

When you have an AE2 terminal open and you go to a recipe, it shows X's for every item: image

However, the X with the red background means it doesn't exist in the AE2 but X with no red background means it exists. image

I would expect the items in AE2 should be a green tick and not a cross. It seems the functionality it already there to detect items inside AE2 but has there's a visual issue with displaying it.

PR which added item presence: https://github.com/GTNewHorizons/NotEnoughItems/pull/130

Dream-Master commented 6 months ago

@slprime will this be fix with your pr ? https://github.com/GTNewHorizons/NotEnoughItems/pull/485

slprime commented 6 months ago

@slprime will this be fix with your pr ? #485

no

slprime commented 6 months ago

it doesn't work because NEI don't have access to МЕ terminal repo and NEE don't have ability to prevent default NEI hightlight

jusvit commented 6 months ago

it doesn't work because NEI don't have access to МЕ terminal repo and NEE don't have ability to prevent default NEI hightlight

It works though, just visually it's a bit off.

slprime commented 6 months ago

it doesn't work because NEI don't have access to МЕ terminal repo and NEE don't have ability to prevent default NEI hightlight

It works though, just visually it's a bit off.

Yes, NEI only highlight, action performs NEE mod. After approve/reject https://github.com/GTNewHorizons/NotEnoughItems/pull/485 I'll fix it

MachinegunMarty commented 2 months ago

Got the same bug.

All the items are present in the system for the craft, but get red crosses on all ingredients.