Raytracing has a tendency to return null and since we only need to raytrace for the RIGHT_CLICK_AIR action, as it's coordinates are always 0, 0, 0, the other actions have been changed back to use the event coordinates.
In case the raytrace returns null for RIGHT_CLICK_AIR the player's coordinates will be used instead.
Raytracing has a tendency to return null and since we only need to raytrace for the
RIGHT_CLICK_AIR
action, as it's coordinates are always 0, 0, 0, the other actions have been changed back to use the event coordinates. In case the raytrace returns null forRIGHT_CLICK_AIR
the player's coordinates will be used instead.Closes https://github.com/GTNewHorizons/ServerUtilities/issues/72