GTNewHorizons / ThaumicHorizons

Authorized Continuation
GNU Lesser General Public License v3.0
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[Suggestions] Now that development has seemingly resumed, could these things teased 8 years ago be developed? #56

Open Smokedeuch opened 1 year ago

Smokedeuch commented 1 year ago

https://www.reddit.com/r/feedthebeast/comments/340mug/new_stuff_coming_to_tc_horizons_unofficial/

Alastors commented 1 year ago

Lmfaoooo the bulk of these are already in, but if you make a more comprehensive list, less... wordy. I'll see what I can do next dev cycle

bubbyboytoo commented 12 months ago

Only mildly related, but looking through the mod's lang file there's quite a bit about features that didn't end up in the mod. Not sure if these have item/texture/recipe/research data in the leftovers still, but I'll transcribe what's written for them here.

Creature Infusion: Deathless - Protecting your investment

Deathless creatures have been infused with the raw essence of creation via a primordial pearl. As such, they cannot be truly destroyed; when slain, they are quickly reduced to a small pearl-like object containing the original creature's soul.

Placing this remnant in a curative vat and supplying sixteen units each of Victus and Sano essentia will resurrect the creature. Revived organisms retain all infusions and other special qualities.

Unlike all other infusions, the deathless quality cannot be passed on to a creature's clone.

Cow Infusion: Ethereal Cow

The third and most difficult infusion shifts a cow slightly out of phase with the material world, allowing its body to contain an aura node. (It does not develop a node on its own; you must feed it a jarred node by right-clicking)

Once the node is in place, the cow will slowly secrete essentia in place of milk! The rate of this process depends on the node provided - the brighter the node and the more points it has in an aspect, the more rapidly essentia of that aspect will form. Simply right-click the cow with a warded jar to harvest essentia.

Silverwood Sap - Magically delicious

The purifying powers of silverwood are commonly used in thaumaturgical constructs, but lumber is often too bulky to be incorporated into your more delicate creations. Now you have discovered a method of disintegrating a log's wood grains, leaving behind a thick syrup which retains most of the silverwood's magical properties.

Silverwood sap is a powerful disinfectant, yet surprisingly nontoxic to higher life forms. In fact, the pleasantly vanilla-flavored syrup is a potent stimulant and may even improve your ability to channel vis - if you don't mind a few minor hallucinations.

The sap is probably not addictive, but you'd better have another swig just to be sure.

Silverwood Bed - Sweet dreams

Ever since you began delving into the forbidden arts your sleep has been plagued by nightmares. Perhaps a specially-enchanted bed could provide some relief from this warp symptom.

Constructed from silverwood and enchanted fabric, and perfumed with purifying bath salts, this bed allows even the most warped thaumaturge to sleep peacefully. Better yet, you will wake up in the morning with a short-lived warp ward effect.

Enchanter's Clay - Malleable magic

The process of enchantment weaves magical energies into a tool's shape, allowing the same form to exist both physically and metaphysically. This is why enchantments on two identical physical objects - say, two iron swords - can be combined by forging the two together at an anvil, but a sword and an axe cannot be. Until now, that is.

By molding an amalgam of clay, quicksilver, and thaumium around an enchanted object in your crafting window, you can transfer its enchantment to the clay - which can then be worked to alter both its physical and magical shape, allowing you to combine it with a different tool at an anvil. This will still cost experience levels.

Wand Focus: Compound Recharge - Now 50% more portable!

Some tinkering with your compound recharge pedestal has produced a more compact device which operates on the same principles. Placed on the tip of a wand like a conventional focus, this array of vis filters allows you to directly tap compound aspects from aura nodes.

Like its predecessor, the compound recharge wand focus only produces one point of primal vis per point of compound vis drained, but you suspect that its efficiency could be improved via the focal manipulator.

Self-Infusion: Thaumium Fists (Thaumium Claws variant)

Thaumium Fists will improve your unarmed damage significantly - comparable to wielding a thaumium sword - although the material cost is steep.

Self-Infusion: Augmented Fists - The new heavyweight champion is...

Thaumium fists are a dramatic improvement over what nature gave you, but they still cannot compete with a Sword of the Zephyr or Primal Crusher - to say nothing of their enchanted counterparts. Although traditional enchantments cannot be applied to the body, you have discovered several methods of improving your new body's unarmed abilities.

Any or all of the following fist augmentations can be applied, although the essentia cost is doubled for each previous augmentation added.

Eldritch Apotheosis - All is the Pattern

You believed you had mastered your world and everything upon it. You fool.

It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.

But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.

All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.

Enough to craft into a greater being. The next stage of its life cycle.

But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-

Or incubate more. So many more.

(called tumorOops internally, linked to Warped Tumor?)

Arcane Construction - Don't tell the golems' union

TODO (not written, presumably some kind of autocrafter?)

Alastors commented 12 months ago

Only mildly related, but looking through the mod's lang file there's quite a bit about features that didn't end up in the mod. Not sure if these have item/texture/recipe/research data in the leftovers still, but I'll transcribe what's written for them here.

Creature Infusion: Deathless - Protecting your investment

Deathless creatures have been infused with the raw essence of creation via a primordial pearl. As such, they cannot be truly destroyed; when slain, they are quickly reduced to a small pearl-like object containing the original creature's soul.

Placing this remnant in a curative vat and supplying sixteen units each of Victus and Sano essentia will resurrect the creature. Revived organisms retain all infusions and other special qualities.

Unlike all other infusions, the deathless quality cannot be passed on to a creature's clone.

Cow Infusion: Ethereal Cow

The third and most difficult infusion shifts a cow slightly out of phase with the material world, allowing its body to contain an aura node. (It does not develop a node on its own; you must feed it a jarred node by right-clicking)

Once the node is in place, the cow will slowly secrete essentia in place of milk! The rate of this process depends on the node provided - the brighter the node and the more points it has in an aspect, the more rapidly essentia of that aspect will form. Simply right-click the cow with a warded jar to harvest essentia.

Silverwood Sap - Magically delicious

The purifying powers of silverwood are commonly used in thaumaturgical constructs, but lumber is often too bulky to be incorporated into your more delicate creations. Now you have discovered a method of disintegrating a log's wood grains, leaving behind a thick syrup which retains most of the silverwood's magical properties.

Silverwood sap is a powerful disinfectant, yet surprisingly nontoxic to higher life forms. In fact, the pleasantly vanilla-flavored syrup is a potent stimulant and may even improve your ability to channel vis - if you don't mind a few minor hallucinations.

The sap is probably not addictive, but you'd better have another swig just to be sure.

Silverwood Bed - Sweet dreams

Ever since you began delving into the forbidden arts your sleep has been plagued by nightmares. Perhaps a specially-enchanted bed could provide some relief from this warp symptom.

Constructed from silverwood and enchanted fabric, and perfumed with purifying bath salts, this bed allows even the most warped thaumaturge to sleep peacefully. Better yet, you will wake up in the morning with a short-lived warp ward effect.

Enchanter's Clay - Malleable magic

The process of enchantment weaves magical energies into a tool's shape, allowing the same form to exist both physically and metaphysically. This is why enchantments on two identical physical objects - say, two iron swords - can be combined by forging the two together at an anvil, but a sword and an axe cannot be. Until now, that is.

By molding an amalgam of clay, quicksilver, and thaumium around an enchanted object in your crafting window, you can transfer its enchantment to the clay - which can then be worked to alter both its physical and magical shape, allowing you to combine it with a different tool at an anvil. This will still cost experience levels.

Wand Focus: Compound Recharge - Now 50% more portable!

Some tinkering with your compound recharge pedestal has produced a more compact device which operates on the same principles. Placed on the tip of a wand like a conventional focus, this array of vis filters allows you to directly tap compound aspects from aura nodes.

Like its predecessor, the compound recharge wand focus only produces one point of primal vis per point of compound vis drained, but you suspect that its efficiency could be improved via the focal manipulator.

Self-Infusion: Thaumium Fists (Thaumium Claws variant)

Thaumium Fists will improve your unarmed damage significantly - comparable to wielding a thaumium sword - although the material cost is steep.

Self-Infusion: Augmented Fists - The new heavyweight champion is...

Thaumium fists are a dramatic improvement over what nature gave you, but they still cannot compete with a Sword of the Zephyr or Primal Crusher - to say nothing of their enchanted counterparts. Although traditional enchantments cannot be applied to the body, you have discovered several methods of improving your new body's unarmed abilities.

Any or all of the following fist augmentations can be applied, although the essentia cost is doubled for each previous augmentation added.

  • Impact Fists increase their own mass at the moment they strike, inflicting extra damage.
  • Conflagrant Fists ignite creatures struck. You have installed several safeguards to ensure that your fists only catch fire in combat - otherwise daily activities would be a good deal more difficult.
  • Kinetic Fists project a ripple in the thaumic field upon impact, hurling foes backward.
  • Vampiric Fists siphon life energies from living targets struck, healing you for a small amount of damage.
  • Fortunate Fists are more likely to leave enemies' bodies in a usable state, increasing the drop rate of items.
  • Stunning Fists resonate with the target's nerves, slowing their movements temporarily.

Eldritch Apotheosis - All is the Pattern

You believed you had mastered your world and everything upon it. You fool.

It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.

But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.

All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.

Enough to craft into a greater being. The next stage of its life cycle.

But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-

Or incubate more. So many more.

(called tumorOops internally, linked to Warped Tumor?)

Arcane Construction - Don't tell the golems' union

TODO (not written, presumably some kind of autocrafter?)

Hell yeah, a lot do that sounds rad as hell, especially the bed