Open s-lindenau opened 5 years ago
Looks like the original mod didn't had the big box.
This is because in entities.lua the induction_station_circuit_connector_sprite (line 42) & induction_rail_circuit_connector_sprite (line 59) had table.deepcopy's that were referencing inserters which have a (nil) value in said table. The current accumulator setup was a hack to make the mod work in 0.17.
I used this data.raw dump from this forum thread to find "circuit_connector_sprites" which didn't had (nil) as a value.
Best option is to look for an entity that has a similar GFX look and then adjust the dx & dy values, so this is at the connection location.
Prefer to fix this myself. Looks like it's mostly search and replace anyway.
The connector box for the circuit wires is not aligned for both the rails and the charge pads.
![chargepad-circuit-connector](https://user-images.githubusercontent.com/15972216/54939472-f9381880-4f28-11e9-8538-72d4a2c73ef7.jpg)