Open Koopa1018 opened 1 year ago
How's the progress on this? Is a new jump-in animation needed? If so, I'll need to notify the art team.
Stopped work because the 4.1 upgrade broke interactables which respond to "up"
; see #235. The workaround I used for pipes doesn't seem to work for paintings, which means I might be waiting on #244 before I can make the necessary bugfixes.
Jump-in animation needed for sure, but due to the above, priority is debatable.
Description of changes
Adds enterable warp paintings, complete with a fancy entry animation.
Under the hood, paintings are based on the same class as doors and warp pipes. Press "enter" button -> play entry animation -> go to new scene, or elsewhere in the current scene.
The entry animation is quite involved, featuring a shader with a painting-ripple effect, as well as an entirely new type of screen transition (see
white_warp.gd
). The specifics of the animation depend on if the painting leads to a new scene:WindowWarp
transition.)Before review: