GTcreyon / SM63Redux

Code base for Super Mario 63 Redux
https://sm63redux.com
Mozilla Public License 2.0
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Dialog doesn't display speaker portrait when instantly fast-forwarding #217

Closed Kuma-Boo closed 1 year ago

Kuma-Boo commented 1 year ago

Describe the bug When talking to a toad, the character portrait doesn't appear if holding spin (fast-forward).

To Reproduce

Expected behavior Portrait should be visible regardless of how the player starts the interaction.

Screenshots Normal image Holding spin image

System Information

Additional context When speaking normally, portrait loading delays a few frames if the previous dialog didn't have a portrait. Should be cleaned up as well.