In the editor, a number of toolscripts throw errors on scene load, due to trying to @onready get nodes that don't exist yet. This PR fixes that using null checks, later initialization, and in camera_area's case, just un-toolscripting things that don't need it.
Description of changes
In the editor, a number of toolscripts throw errors on scene load, due to trying to
@onready
get nodes that don't exist yet. This PR fixes that using null checks, later initialization, and incamera_area
's case, just un-toolscripting things that don't need it.Issue(s)
N/A