Describe the bug
The main menu's buttons ("Story Mode", "Level Designer," etc.) normally have diagonal white shine lines across their lower edges. Since the 4.1 update, these shine lines don't appear except at the very left edge of the screen, meaning 2 out of 3 visible buttons' lower edges are just transparent.
Also, the lines which do appear seem to be straight vertical, rather than diagonal.
To Reproduce
Enter the main menu.
Expected behavior
Shine lines appear on all buttons, and run diagonally right from top to bottom.
Additional Context
I suspect the left-side problem is a texture wrapping problem--we've certainly had a few of those.
Come to think of it, the not-diagonal problem could also be that (extending pixels past the edge).
Describe the bug The main menu's buttons ("Story Mode", "Level Designer," etc.) normally have diagonal white shine lines across their lower edges. Since the 4.1 update, these shine lines don't appear except at the very left edge of the screen, meaning 2 out of 3 visible buttons' lower edges are just transparent.
Also, the lines which do appear seem to be straight vertical, rather than diagonal.
To Reproduce Enter the main menu.
Expected behavior Shine lines appear on all buttons, and run diagonally right from top to bottom.
Screenshots Left: release v0.1.6. Right: 4.1 branch.![image](https://github.com/GTcreyon/SM63Redux/assets/29995463/4230aa6c-54cb-4216-a395-c560061527ce)
System Information
Additional Context I suspect the left-side problem is a texture wrapping problem--we've certainly had a few of those. Come to think of it, the not-diagonal problem could also be that (extending pixels past the edge).