Describe the bug
Since the 4.1 update, the camera zoom has changed with window size much later than it should. This allows players, by resizing the window, to see much more of the level than they should.
63R's default screen resolution is 640x360.
In release v0.1.6.alpha, making the window ~30 pixels taller would double the camera zoom, making pixels twice as big.
In the 4.1 branch, the window's height has to practically double before the camera zoom will double.
The horizontal axis suffers the same problem.
To Reproduce
Enter T1.
Resize the window on either axis.
Expected behavior
The screen zooms in as early as in the released demos, early enough that unreasonably large views of the level cannot happen.
Screenshots
System Information
OS/Browser: Windows 10
Game version: 4.1 branch
Other specs:
Additional context
Unclear whether #229 is caused or just made worse by this problem.
Describe the bug Since the 4.1 update, the camera zoom has changed with window size much later than it should. This allows players, by resizing the window, to see much more of the level than they should.
63R's default screen resolution is 640x360. In release v0.1.6.alpha, making the window ~30 pixels taller would double the camera zoom, making pixels twice as big. In the 4.1 branch, the window's height has to practically double before the camera zoom will double. The horizontal axis suffers the same problem.
To Reproduce
Expected behavior The screen zooms in as early as in the released demos, early enough that unreasonably large views of the level cannot happen.
Screenshots
System Information
Additional context Unclear whether #229 is caused or just made worse by this problem.