Describe the bug
Exclusively in T1R4, enemies appear in front of the grass, rather than behind. (Mario appears normal.)
To Reproduce
Observe the goomba in T1 room 4.
OPTIONAL: Knock the first Parakoopa and let it fall down to the grass, then observe it as well.
Observe walking enemies in other rooms.
Expected behavior
Enemies' layering is consistent between rooms.
Screenshots
System Information
OS/Browser: Windows 10 Godot Editor
Game version: 4.1 branch
Other specs:
Additional context
First reported by Creyon on Discord.
Likely happens because of #182. Grass no longer renders in front of other objects by default, so unusual ordering of nodes could easily cause draw order bugs like this one.
Describe the bug Exclusively in T1R4, enemies appear in front of the grass, rather than behind. (Mario appears normal.)
To Reproduce
Expected behavior Enemies' layering is consistent between rooms.
Screenshots![image](https://github.com/GTcreyon/SM63Redux/assets/29995463/569e36d7-e7bb-4c2f-947d-0a069fef9fdd)
System Information
Additional context First reported by Creyon on Discord. Likely happens because of #182. Grass no longer renders in front of other objects by default, so unusual ordering of nodes could easily cause draw order bugs like this one.