Closed Koopa1018 closed 11 months ago
You say "as though the source of the bubbles was being moved relative to them" - I think this is literally the cause of the issue. We're moving the particle emitter since it's part of the scene tree, but we're not moving the particles because they're drawn arbitrarily by the GPU, or something.
Describe the bug Resizing the window makes the bubbles in the water meter appear to drift off, as though the source of the bubbles was being moved relative to them. With extreme changes, e.g. entering fullscreen, it appears as though the tank was suddenly emptied of bubbles.
To Reproduce
Expected behavior The bubbles move with the water meter when resizing.
Screenshots
that ain't right
System Information
Additional context May be related to #237,