Remove export_presets.cfg from the .gitignore, so that changes can be tracked properly. This is now possible in Godot 4.1, since export paths are now relative, keystores are managed via editor settings, and sensitive data now goes in export_credentials.cfg.
(This commit does not claim that the export_presets.cfg file being created here is necessarily perfect. Consider checking over it for mistakes and misconfigurations.)
Description of changes
Remove export_presets.cfg from the .gitignore, so that changes can be tracked properly. This is now possible in Godot 4.1, since export paths are now relative, keystores are managed via editor settings, and sensitive data now goes in export_credentials.cfg.
(This commit does not claim that the export_presets.cfg file being created here is necessarily perfect. Consider checking over it for mistakes and misconfigurations.)