GTcreyon / SM63Redux

Code base for Super Mario 63 Redux
https://sm63redux.com
Mozilla Public License 2.0
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The Godot Project won't open ("due to missing dependencies") #290

Closed ChristianSoldier777 closed 6 months ago

ChristianSoldier777 commented 6 months ago

Describe the bug A clear and concise description of what the bug is. Whenever I try to open the latest Godot project file (v0.1.6), I encounter an error that breaks the project (image attached). It won't let me fix it using the "Fix Dependencies" button, and when I hit "Open Anyway", there are multiple errors in the code that keep it from running.

To Reproduce I'm not sure how to reproduce the error, as it's just every time I open the "project.godot" file.

Expected behavior It's supposed to import the assets properly, and run in the editor.

Screenshots

Screenshot 2024-01-27 at 7 33 46 PM

System Information

ChristianSoldier777 commented 6 months ago

Also note that the files it's trying to find are right where it's trying to look. They are not actually missing.

ChristianSoldier777 commented 6 months ago

One such example of errors in the code keeping the game from running is that all instances of "@onready" is replaced with "onready" without the @.

ChristianSoldier777 commented 6 months ago

Nvm I needed Godot 3