Closed ChristianSoldier777 closed 6 months ago
Also note that the files it's trying to find are right where it's trying to look. They are not actually missing.
One such example of errors in the code keeping the game from running is that all instances of "@onready" is replaced with "onready" without the @.
Nvm I needed Godot 3
Describe the bug A clear and concise description of what the bug is. Whenever I try to open the latest Godot project file (v0.1.6), I encounter an error that breaks the project (image attached). It won't let me fix it using the "Fix Dependencies" button, and when I hit "Open Anyway", there are multiple errors in the code that keep it from running.
To Reproduce I'm not sure how to reproduce the error, as it's just every time I open the "project.godot" file.
Expected behavior It's supposed to import the assets properly, and run in the editor.
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