Open jaschutte opened 2 months ago
With the current state, we have a polygon editor which is basically usable. Edge selection is going to be a whole new job's worth of work, and isn't essential for the immediate term. What say we get this merged as-is and handle the other two checkboxes later?
Implements the polygon editor for the level designer. This PR aims to fully implement the polygon editor. This editor is supposed to work for all "things" which require a polygon to edit.
Todo list