GabeRundlett / gvox_engine

MIT License
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Doesn't compile under w8 #3

Closed USSRcoder closed 1 year ago

USSRcoder commented 1 year ago

Doesn't compile under w8 (msvc2019, no clang). The game from the release does not start (win8) vkGetDeviceBufferMemoryRequirements there is no such function in the dll. Why are you doing this? It didn't compile via cmake (vcpkg version error, got dxc || daxa 1.2 and need 1.0). Why are you doing this? Spent a whole day building daxa by hand (not built without editing the code, write issue...). Why... Build, but still could not attach it to the game. daxa::initialize(); There is no such thing as where it comes from... deleted everything...)

GabeRundlett commented 1 year ago

it shouldn't work with Visual Studio 2019. It doesn't have a modern enough version of CMake included, however, I haven't been using the master branch in a while

GabeRundlett commented 1 year ago

another issue that could be a problem with using Windows 8 is that you may not have modern enough drivers. I don't know what the driver situation is on Windows 8 and I don't really have any way of checking

USSRcoder commented 1 year ago

It's a pity that I couldn't run it on Windows 8. So I wanted to see how your engine works. Daxa requires win10 (...

GabeRundlett commented 1 year ago

Yeah I mean, I don't know what the issue would be if you tried using VS2022 or Clang+external CMake. The only other issue I could think of would be an out of date driver