This bug only affects Blender versions below 3.0.
Due to lack of required API to fix this issue, this bug is unlikely to be fixed. Additionally because of that, after switching camera this way, selecting different camera will break its frame count. It is recommended to disable this option when working on cameras.
This bug only affects Blender versions below 3.0. Due to lack of required API to fix this issue, this bug is unlikely to be fixed. Additionally because of that, after switching camera this way, selecting different camera will break its frame count. It is recommended to disable this option when working on cameras.