Open andrewkaufman opened 9 years ago
Seems sensible to me - not sure about squares vs circles, but something would be good.
Maybe a solid-vs-empty gray color to the nodule would provide a visual clue of 'connectedness'.
We were hoping to use the colour to tell you the type of nodule in advance, as a clue as to what could connect to what. Would it clash with that? What about a dot in the middle? Or a slightly larger size? Or a different border colour? Or faded vs non-faded colour? Or a pulsating green glow?
I'd like to re-purpose this old issue for the current shader color vs component connection discussion. We'd like a visual distinction between out.r --> in.r
when the component nodules are collapsed vs expanded.
From @markwendell
"I've been burned a couple times now where I think a node is connected with a group in-line (when snapping is on), but in fact that node isn't connected. I think there was chat about having noodles draw on top of nodes, but that seems like an unsightly choice.
How about as an alternative, we change the color or shape of noodle connectors, indicating if they're actually connected to a noodle or not. For example, they could be square if not connected, and switch to circles when connected.
That way you'd have a visual clue that a node isn't connected, even if it's sitting right on top of a vertical noodle."
@johnhaddon thoughts?