Currently I'm working on a tool to make Ocean inside Gaffer and Gaffer/Arnold.
I have a shader that output a vector displacement alongside utility data like a float where the wave "breaks".
It would be very useful to add support for Arnold new feature to have shader outputting multiple outputs.
Summary
Following up from this discussion https://groups.google.com/g/gaffer-dev/c/1jiOemfTopc?pli=1 I havent found a related issues so I'm opening one. Add support for Arnold's shaders multiple outputs feature.
User story
Currently I'm working on a tool to make Ocean inside Gaffer and Gaffer/Arnold. I have a shader that output a vector displacement alongside utility data like a float where the wave "breaks". It would be very useful to add support for Arnold new feature to have shader outputting multiple outputs.
What
Support Arnold shader multi output
Why
Tessendorf Ocean displacement shader multiple outputs