Open RadonSound opened 2 years ago
Hello! I'll check it. There are some conditions for those events to play, maybe I should adjust them.
@RadonSound hello! I'm sorry, didn't do anything about it still ( but I remember, I'll do.
@Uchuujin01 No problem) Do i have to change something in the music events in the upcoming project? or can i leave all the parameters default?
@Uchuujin01 No problem) Do i have to change something in the music events in the upcoming project? or can i leave all the parameters default?
Hello! Sorry for the delay again ) pre-christmas rush, you know. Nothing changed in music events for now, and I didn't check music system either ( There are too many tasks last time.
Hello! Sorry for the delay again ) pre-christmas rush, you know. Nothing changed in music events for now, and I didn't check music system either ( There are too many tasks last time.
No worrys) i think nobody wants you to hurry in christmas days. the issue is more or less half as important. i don't mind if its gonna changed in january. so no rush :)
Sure, let's move this task to January ) Happy upcoming New Year!
Same goes to you 🎉✨🎄. Still can't says thank you enough for giving us the opportunity to create sound mods
Same goes to you 🎉✨🎄. Still can't says thank you enough for giving us the opportunity to create sound mods
I think this is great that we can work on War Thunder sound together )
Hi,
My problem is that the ingame tracks for groundforces (and maybe air) constantly switches themselves. Means, that a track in lets say tanks_action_01 never plays fully in a match till the end. it always interrupts from another track or event.
Is there a way to fix this? like letting a track play complete first before something else happening?
Thanks