GaijinEntertainment / fmod_studio_warthunder_for_modders

Fmod studio project for War Thunder sound modders
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MAJ drone age and sound mod #141

Closed IWSM closed 1 year ago

IWSM commented 2 years ago

Hi,

I realized that the sounds of the SU-25 and drones in particular were missing, is there a solution to simply add these 2 inputs in Fmod without waiting for your project update which I hope will be quick.

Uchuujin01 commented 2 years ago

Hello! Here's the names: engine_uav - scout UAV engine_uav_mq1 - Predator UAV engine05_R195 - SU-25

Don't forget about corresponding _ai and _cockpit and _prop and _start _stop events (drones doesn't have _cockpit).

IWSM commented 2 years ago

hi, very big thanks. I work now

IWSM commented 2 years ago

@Uchuujin01 hi,

just right click and new mixer? with add on aircraft engine bank. this is the first time i have to create a new entry. Thanks in advance

Capture d’écran 2022-09-06 104103

Step by step What I did:

  1. duplicate engine05RM8 (I'm not sure it should be duplicated)
  2. Rename for engine05_R195
  3. Add on "aircraft engine" bank
  4. click on new mixer

what am i doing wrong

Uchuujin01 commented 2 years ago

It seems you do it right, are there any problems?

IWSM commented 2 years ago

Yes, on test with su-25 premium, not sound. when I use my masterbank files, there is a sound but there is no change in engine speed. it is very weak or incomplete. apparently something goes wrong when i use your masterbank files

Uchuujin01 commented 2 years ago

Use your masterbank file, your project is incompatible with my master bank. And, don't forget about masterbank.strings. I'm not sure about your fourth point, what do you mean by "click on new mixer"?

IWSM commented 2 years ago
Capture d’écran 2022-09-06 162728

after add in the banks like the previous image, I'm not sure what to do here.

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Uchuujin01 commented 2 years ago

It seems you did everything right. So, you built the aircraft_engines bank, and put it along with masterbank, masterbank.strings, and aircraft.assets banks to sound/mod/ folder? And there should be an entry that switches sound mods on, in config.blk of course, but I think you know it for sure.

IWSM commented 2 years ago

Yes that's it. now I have engine sounds but it does not react to acceleration, it stays low. I do not know why :(

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IWSM commented 1 year ago

@Uchuujin01 Hi, I think I found the problem, initially I duplicated engine05_RM8 it didn't work. I redid with engine05_J79 and it works now. I don't know for what reason

IWSM commented 1 year ago

drones uav and mk1 use start and stop event? just use RPM?

Uchuujin01 commented 1 year ago

Glad you made it )

"drones uav and mk1 use start and stop event? just use RPM?" - yes they use start and stop, you can switch them off and on.

IWSM commented 1 year ago

great, thank you again for your help, it will save me from redoing everything and waiting for your project update

IWSM commented 1 year ago

@Uchuujin01 you are change a mirage 2000 sound? new engine? new name event?

Uchuujin01 commented 1 year ago

engine05_m53_p2

IWSM commented 1 year ago

Thanks