Open Papaimpossible opened 10 months ago
I have this same problem too, I still don't know how to solve this.
Update: I just remade M2 50 Cal sounds right now and tried everything I said above again and it seems like the game doesn't register the sound change if that's even possible. Default sounds still play yet all of the wavs that involve the firing sequence was replaced with my custom wavs but there still is no change.
Might just be a mg thing? I don't have any problems with the cannons or engines
You need use a good Fmod studio version guys
You need use a good Fmod studio version guys
I'm using Fmod studio 2.01.06
You use a asset .bank with tank_weapons.bank? Your wav in on your asset.bank
yes i replaced the wavs in assets and when i build it they're seperate. drag all the files into the mods folder in sounds. loops are on in config, turned it off and it made no difference
Not (mods) folders, correct name is (mod) folder dude
it is mod in file explorer
Show me your mod folder pls
Your are add line on config.blk?
everythings on in config i even tried useLoopsForGMGunSound but it ended up messing up the audio
you don't need useloop. there's something you're doing wrong somewhere.
i turned loops off and nothing changed
I told you, you weren't to use it's no use.
Im trying to change the m1919 interior as well as exterior sounds. Sounds good in events but when I build and test, the game has stock mg sounds somehow which is very confusing because I thought I replaced all close far and inside wavs as well as a majority of the ones in grains as well.
So far I've been able to fully replace m4a1 engine sound as well as 75mm m3 interior and exterior with using tank and tank_open respectively so I thought if I try that on the mgs it would work as well. it didnt. Ended up tweaking with the master bus for tank and tank_open and ended up enabling all mg and following trees correlating to it yet nothing as well as setting in and out bus to auto.
video showing what im talking about https://www.youtube.com/watch?v=T5gu7-X7sNk&ab_channel=HigerHunter