Closed 787992 closed 3 years ago
Hello! I checked it multiple times, it definitely works. You don't need on_shot for it, btw.
Hello! I checked it multiple times, it definitely works. You don't need on_shot for it, btw.
Ooh, makes sense then. Yes it works
Hello, as title says yeah, checked on my build & clean built, both shows same behaviour
Event starts like oneshot without sustain point (unlike other event with on_shot parameter where it stays idle on sustain point) Well and on_shot parameter is not triggered at all. Not sure if i did something wrong, the system is copypaste from tank part.
In FMOD:
https://user-images.githubusercontent.com/63158562/113017890-9d906d80-9188-11eb-8c42-acaacaf58067.mp4
In game:
https://user-images.githubusercontent.com/63158562/113017915-a4b77b80-9188-11eb-873d-eab10a603897.mp4
Note, that sustain point is ignored as well as on_shot param.