This adds a new (currently not used) set of Flag types so we can dispatch on the type of unit system (will be useful for the follow-up to add a new SimulationUnitSystem). This also adds the ability to extend or override units in an existing unit system via:
This adds a new (currently not used) set of
Flag
types so we can dispatch on the type of unit system (will be useful for the follow-up to add a newSimulationUnitSystem
). This also adds the ability to extend or override units in an existing unit system via: