GalaxyRoblox / Issues-Public

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Fighter AIs jitter while guarding; teleporting after destroying target(?) #67

Open PataNautic opened 2 months ago

PataNautic commented 2 months ago

Fighters display odd behavior when tasked with guarding and no target, jittering in place instead of wandering.

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There also appears to be an issue specifically when an AI's target is destroyed, where they begin to sporadically teleport at an inconsistent rate and distance (50ish-400 studs). I don't know what could possibly cause this specifically.

https://github.com/GalaxyRoblox/Issues-Public/assets/99784428/7e091052-26a5-42a9-810d-25f41c7c4023

Wingysam commented 1 month ago

@GodrevyD have you run :ai while they're doing this? If so what does it look like?