Pausing and unpausing during the slowdown effect after Boss' destruction sets the player character's action speed back to normal prematurely while the character's movement speed remains slowed.
Such effect on the character's speed difference is reminiscent of some of the game's (and, by extention, characters') speed issues on high refresh rate monitors.
https://youtu.be/KrQ8MRzzcN0
Pausing and unpausing during the slowdown effect after Boss' destruction sets the player character's action speed back to normal prematurely while the character's movement speed remains slowed.
Such effect on the character's speed difference is reminiscent of some of the game's (and, by extention, characters') speed issues on high refresh rate monitors.