Closed ssemakin closed 3 years ago
For Godot 3.2.2 or higher you don't need to compile the android templates. Follow the guide here on what to do here: https://gameanalytics.com/docs/s/article/Godot-SDK-Setup
Let me know if you still have issues
Great, thanks! Actually I couldn't find docs on Godot on the Game Analytics site :D
One question though, I have other old-style custom Android modules that I'd need to compile but the compilation fails on the Game Analytics module. Is there a simple way to make scons
ignore or "hide" the GameAnalytics module via its SCsub
file when compiling other Android modules for the custom templates?
I think you can add module_gameanalytics_enabled=no
argument to disable it
Let me know if this works for you and I will close this issue
Right, yes that worked! Totally forgot this option exists. Thanks and sorry about the hassle!
No worries, glad I could help out :)
hi! My build fails to compile android templates with the following error.
Running this command:
and getting the following result immediately:
I'm trying to compile sitting on the
3.3.2-stable
godot commit, using MacOS, and thescons
version is:Is it something I'm doing wrong? Thanks!