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GameDevProject-S20
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Pre-Production
Pre-Production work for Split Ends!
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Fixed presentation of health effect in dialogue
#363
Closed
arie-rose
closed
4 years ago
arie-rose
commented
4 years ago
What am I addressing?
Closes #346
How/Why did I address it?
Removed unintentional padding for fixed amount health gains/loses
Present the absolute value for "Lost {value} health"
arie-rose
commented
4 years ago
Choosing to merge now -- it's such a simple change
What am I addressing?
Closes #346
How/Why did I address it?