GameDevTecnico / cubos

A still very barebones game engine focused on voxels and data-oriented programming
https://gamedevtecnico.github.io/cubos/
MIT License
83 stars 23 forks source link

fix(scene): do not save non-overridden sub-scene components #1165

Closed RiscadoA closed 4 months ago

RiscadoA commented 4 months ago

Description

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github-actions[bot] commented 4 months ago

PR Preview Action v1.4.7 :---: :rocket: Deployed preview to https://GameDevTecnico.github.io/cubos/docs-preview/pr-1165/ on branch gh-pages at 2024-05-07 18:27 UTC

codecov[bot] commented 4 months ago

Codecov Report

Attention: Patch coverage is 0% with 34 lines in your changes are missing coverage. Please review.

Project coverage is 39.27%. Comparing base (b904b3e) to head (d1c4c1e).

Files Patch % Lines
engine/src/scene/bridge.cpp 0.00% 32 Missing :warning:
engine/src/assets/assets.cpp 0.00% 2 Missing :warning:
Additional details and impacted files ```diff @@ Coverage Diff @@ ## main #1165 +/- ## ========================================== - Coverage 39.29% 39.27% -0.03% ========================================== Files 358 358 Lines 26519 26535 +16 ========================================== Hits 10421 10421 - Misses 16098 16114 +16 ```

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