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GameDevTecnico
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cubos
A still very barebones game engine focused on voxels and data-oriented programming
https://gamedevtecnico.github.io/cubos/
MIT License
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Add support for point shadow casters in shadow map atlas plugin
#1188
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RiscadoA
opened
2 months ago
RiscadoA
commented
2 months ago
Reserve space for point shadow maps in the shadow atlas plugin.
Draw the scene for each shadow map.
Change the deferred shading plugin to use those shadow maps when applying lighting from point lights with point shadow casters.