GameInstitute / RuntimeMeshLoader

RuntimeMeshLoader for UE4
MIT License
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Use with Assimp 5.0.0 Release? #19

Open michaelnation555 opened 5 years ago

michaelnation555 commented 5 years ago

Hello,

I've been using your Plugin to import .obj files and it works great! However, like others have posted, it does not seem to work with importing .step files. My understanding is the problem is with the Assimp .dll library. Assimp just released 5.0.0 in March, and I'm attempting to replace 4.1.0 within your plugin with the new library, perhaps .step files will work with this new version? I am copying over the Include/ folder into the Thirdparty/assimp of the plugin. It will build, but get an error message when the editor starts to load. The error message relates to something being wrong with the module. I also noticed that the .cpp and .h files have been preceded with "._" and not really sure what is the purpose of this.

Any help would be greatly appreciated!

Thank you

hamkoo commented 5 years ago

Is there any changes in assimp? tks! @GameInstitute

hamkoo commented 5 years ago

@michaelnation555 UE editor cannot find the assimp dll.

After build assimp, you should copy lib/dll to "\Plugins\RuntimeMeshLoader\ThirdParty", and copy assimp-vc141-mt.dll to "UE4_app\Binaries\Win64".