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GameOfLightAndShadows
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SmarTac
tactical role playing game functional reactive framework
MIT License
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Complete the Akka.NET training
#60
Kavignon
closed
7 years ago
2
Add logging for actor management
#59
Kavignon
opened
8 years ago
1
create global game state
#58
Kavignon
closed
8 years ago
1
create managers
#57
Kavignon
closed
7 years ago
1
Add message protocol for agents
#56
Kavignon
closed
8 years ago
2
Add Akka.NET dependencies
#55
Kavignon
closed
8 years ago
2
Create a UI to specify active battle sequence phase
#54
Kavignon
opened
8 years ago
1
Create a HUD for the battle sequence
#53
Kavignon
opened
8 years ago
1
Render the characters
#52
Kavignon
opened
8 years ago
1
Render the map
#51
Kavignon
opened
8 years ago
1
Performance Test: Neural Network
#50
Kavignon
opened
8 years ago
1
Performance Test: Smarter Brain
#49
Kavignon
opened
8 years ago
1
Performance Test: Basic Brain
#48
Kavignon
opened
8 years ago
1
Performance Test: Choice selector
#47
Kavignon
opened
8 years ago
1
Create assets for characters
#46
Kavignon
opened
8 years ago
0
Increase stored characters at each data point in the map
#45
Kavignon
opened
8 years ago
1
Generate characters through a builder
#44
Kavignon
opened
8 years ago
0
Create UI to show the inventory of the team party
#43
Kavignon
opened
8 years ago
1
Assign statistics to inventory items
#42
Kavignon
closed
7 years ago
1
Define items assets for the inventory
#41
Kavignon
closed
7 years ago
1
Classify game states
#40
Kavignon
closed
7 years ago
0
Store experience in memory
#39
Kavignon
closed
7 years ago
0
Create reward system for training
#38
Kavignon
closed
7 years ago
0
Evaluate command sequence with A*
#37
Kavignon
opened
8 years ago
1
Merging akka
#36
Kavignon
closed
8 years ago
0
Add FsUnit test project
#35
Kavignon
closed
8 years ago
0
Add the CI badge state in the ReadME
#34
Kavignon
closed
8 years ago
0
Add heal in most damageable
#33
Kavignon
opened
8 years ago
0
World Map
#32
Kavignon
opened
8 years ago
0
Adding an Actor system for GLS with Akka.NET
#31
Kavignon
closed
7 years ago
0
From augmented tactics
#30
Kavignon
closed
8 years ago
3
Implement undo/redo
#29
Kavignon
opened
8 years ago
0
Adding an experience system
#28
Kavignon
closed
7 years ago
2
Designing and implementing an RPG inventory
#27
Kavignon
closed
7 years ago
3
Autosave and crash recovery
#26
Kavignon
opened
8 years ago
0
Implement save/load functionality
#25
Kavignon
opened
8 years ago
0
Weapon hit limit
#24
Kavignon
opened
8 years ago
1
Define action points
#23
Kavignon
opened
8 years ago
1
Add unit test for the choice selector
#22
Kavignon
opened
8 years ago
0
Create a game currency
#21
Kavignon
closed
7 years ago
1
Create a character store
#20
Kavignon
opened
8 years ago
0
Create an item and weapon store
#19
Kavignon
closed
7 years ago
2
Add equipement switching
#18
Kavignon
opened
8 years ago
0
Add random treasures chest in the map
#17
Kavignon
opened
8 years ago
0
Brain evaluation - Performance tests
#16
Kavignon
opened
8 years ago
0
Create 2D prototype
#15
Kavignon
opened
8 years ago
0
Brain phase 1 - Create artificial brain
#14
Kavignon
closed
7 years ago
0
Continuous integration
#13
Kavignon
closed
7 years ago
0
Add property tests for the command sequences
#12
Kavignon
opened
8 years ago
0
Add property tests for path finding algorithm
#11
Kavignon
opened
8 years ago
0
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