GameServerManagers / LinuxGSM

The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
https://linuxgsm.com
MIT License
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Could not running Rust Dedicated server #1773

Closed Arckanics closed 6 years ago

Arckanics commented 6 years ago

OS : Debian 9 64bit Log : here

Hi, i'm currently trying to create a server on rust, but with the basic installation that couldn't work. i already added the library for my 64bit Debian and the server is still starting but at the EAC is closing my server without any reason.

exemple :

Facepunch.Steamworks Os: Linux
Facepunch.Steamworks Arch: x64
Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
Couldn't initialize Steam Server (3281677194)

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Server startup complete
Setting up 6 worker threads for Enlighten.
  Thread -> id: 7f56ca92e700 -> priority: 1 
  Thread -> id: 7f56cb930700 -> priority: 1 
  Thread -> id: 7f56ca12d700 -> priority: 1 
  Thread -> id: 7f56c992c700 -> priority: 1 
  Thread -> id: 7f56cb12f700 -> priority: 1 
  Thread -> id: 7f56c912b700 -> priority: 1 
EasyAntiCheat Scout Shutting Down

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EasyAntiCheat Server Shutting Down

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Raknet] Server Shutting Down (Shutting Down)
Arckanics commented 6 years ago

=================================
Distro:    Debian GNU/Linux 9.3 (stretch)
Arch:      x86_64
Kernel:    4.9.0-4-amd64
Hostname:  sd-134644
tmux:      tmux 2.3
GLIBC:     2.24

Performance
Uptime:    0d, 12h, 46m
Avg Load:  0.60, 0.50, 0.99

Mem:       total   used   free   cached
Physical:  31G    11G    4.5G   17M
Swap:      1.0G   0B     1.0G

Storage
=================================
Filesystem:      /dev/md1
Total:           233G
Used:            63G
Available:       159G
LinuxGSM Total:  6.4G
Serverfiles:     6.3G

Rust Server Details
=================================
Server name:    [EU/FR]_Argo-Corporation_Server
Server IP:      0.0.0.0:28015
Internet IP:    195.154.107.138:28015
RCON password:  ********
RCON web:       1
Maxplayers:     50
Tick rate:      50
ASE:            300 s
Status:         ONLINE

rustserver Script Details
=================================
Service name:           rustserver
rustserver version:     171216
User:                   launcher
GLIBC required:         2.15
Discord alert:          off
Email alert:            off
Pushbullet alert:       off
IFTTT alert:            off
Mailgun (email) alert:  off
Pushover alert:         off
Telegram alert:         off
Update on start:        off
Location:               /home/launcher/serveur/rustserv1
Config file:            /home/launcher/serveur/rustserv1/serverfiles/server/rustserver/cfg/server.cfg

Backups
=================================
No Backups created

Command-line Parameters
=================================
./RustDedicated -batchmode +server.ip 0.0.0.0 +server.port 28015 +server.tickrate 50 +server.hostname "[EU/FR]_Argo-Corporation_Server" +server.identity "rustserver"  +server.maxplayers 50 +server.worldsize 6000 +server.saveinterval 300 +rcon.web 1 +rcon.ip 0.0.0.0 +rcon.port 28016 +rcon.password "********" -logfile "/home/launcher/serveur/rustserv1/log/server/rustserver-game-2018-01-15-11:59:07.log"

Ports
=================================
Change ports by editing the parameters in:
rustserver

Useful port diagnostic command:
netstat -atunp | grep Rust

DESCRIPTION   DIRECTION  PORT   PROTOCOL
> Game/Query  INBOUND    28015  tcp/udp
> RCON        INBOUND    28016  tcp

Status: ONLINE```
UltimateByte commented 6 years ago

Validate game files Bind to a real IP Server IP: 0.0.0.0:28015 is not correct Try with firewall off

Github is for development https://github.com/GameServerManagers/LinuxGSM/wiki/Support

Thanks

lock[bot] commented 5 years ago

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.