Closed designosis closed 8 years ago
Thanks. Please upload your source file.
Here's the file, direct from the Fallout 4 installation...
Oops, that's the normal map ... it also loses its blue channel, but for sake of total clarity, here's the specular map as seen in the snapshots above:
It can't destroy the Blue channel. Because the normals and speculars in Fallout 4 does not use the blue channel. ITW opens and saves the textures correctly. It's the nVidia plugin that doesn't know how to properly open them. The Red channel in speculars handle Specular, while green channel handles Gloss.
The BC5 format is a 2 channel map in the Microsoft Specification. IOW, there is no blue channel to destroy :)
Thanks for posting it just the same.
There's lots of chatter about this on various forums (including this one).
Opening a normal or specular map with the nVidia pluging yields this:
Opening the same file with the ITW plugin yields this:
Notice that the BLUE channel in the ITW is black.