Closed LeXXik closed 5 months ago
Adds new feature - collide shape query.
You can now create a shape and test if it collides with something in the world:
const shapeIndex = app.physics.createShape(SHAPE_SPHERE); app.physics.collideShape(shapeIndex, shapePosition, shapeRotation, callback);
Adds new feature - collide shape query.
You can now create a shape and test if it collides with something in the world: