[x] <Dice> argument: Accepts a string and converts it into a Dice object. If a Statted is supplied to the command, then any variables matching a stat that the creature has shall be replaced with that stat, otherwise the variable shall be replaced with 0.
[x] /roll <Dice> command to roll dice, shall accept any stat supplied, supplementing with 0 if the user's active character does not have that stat or has no active character.
[ ] Internal /roll <Statted> <Dice> Same as above, except used internally to roll for a Statted which is not the users current active character
[x] /check <Ability|Skill> [<Dice>] command to quickly roll checks, shall fail if the user has no active character
[ ] Internal /check <Statted> <Ability|Skill> [<Dice>] Same as above, except used internally to roll for a Statted which is not the users current active character
[x] /save <Ability|"Death"> [<Dice>] command to quickly roll saves, shall fail if the user has no active character
[ ] Internal /save <Statted> <Ability|"Death"> [<Dice>] Same as above, except used internally to roll for a Statted which is not the users current active character
Add the following for rolling dice:
[x]
<Dice>
argument: Accepts a string and converts it into a Dice object. If aStatted
is supplied to the command, then any variables matching a stat that the creature has shall be replaced with that stat, otherwise the variable shall be replaced with 0.[x]
/roll <Dice>
command to roll dice, shall accept any stat supplied, supplementing with 0 if the user's active character does not have that stat or has no active character.[ ]
Internal /roll <Statted> <Dice>
Same as above, except used internally to roll for aStatted
which is not the users current active character[x]
/check <Ability|Skill> [<Dice>]
command to quickly roll checks, shall fail if the user has no active character[ ]
Internal /check <Statted> <Ability|Skill> [<Dice>]
Same as above, except used internally to roll for aStatted
which is not the users current active character[x]
/save <Ability|"Death"> [<Dice>]
command to quickly roll saves, shall fail if the user has no active character[ ]
Internal /save <Statted> <Ability|"Death"> [<Dice>]
Same as above, except used internally to roll for aStatted
which is not the users current active character[ ]
/roll as <Statted|User> <Dice>
[ ]
/check as <Statted|User> <Ability|Skill>
[ ]
/save as <Statted|User> <Ability|Death>