Gamemode 4 is a collection of modular Minecraft Datapacks that change or expand on the vanilla experience whilst keeping the vanilla feel. Our modules are developed with a focus on usability and efficiency.
Converted mobs will mount the vehicle the original mob was riding.
Sky-Access Optimization
Now uses the can_see_sky predicate instead of checking all blocks above the entity (plus, it was outdated and only checked up to Y=255)
Biome Tag Support
Made biome checks target specific tags which by default target the c tags from fabric/neoforge. At the moment the required c tags are added directly (copied from the generated fabric files), but the implementation may change depending if the c tags become a smithed library.
Changelog Checklist
[x] Add armadillos to baby list
[x] Make converted mobs ride the original mob's vehicle
New Baby Mob Support:
Armadillos
New Conversions
Skeleton to Bogged:
Bogged to Skeleton:
Vehicle Support
Converted mobs will mount the vehicle the original mob was riding.
Sky-Access Optimization
Now uses the
can_see_sky
predicate instead of checking all blocks above the entity (plus, it was outdated and only checked up to Y=255)Biome Tag Support
Made biome checks target specific tags which by default target the
c
tags from fabric/neoforge. At the moment the requiredc
tags are added directly (copied from the generated fabric files), but the implementation may change depending if thec
tags become a smithed library.Changelog Checklist
c
tags for biome compatibility