Gamemode 4 is a collection of modular Minecraft Datapacks that change or expand on the vanilla experience whilst keeping the vanilla feel. Our modules are developed with a focus on usability and efficiency.
Servers often require actions of users to be trackable for moderation puposes, this is especially true if those actions have destructive consequences.
Some of our modules add rather destructive features which are not easily tracked by classical means. To countact this, we should add a storage-based logging system which can be enabled by server administrators.
It is to be decided whether this should be one unified Gamemode 4 log, or whether each action should have its own log (e.g. a log which tracks only uses of crossbow cartridges).
Servers often require actions of users to be trackable for moderation puposes, this is especially true if those actions have destructive consequences. Some of our modules add rather destructive features which are not easily tracked by classical means. To countact this, we should add a storage-based logging system which can be enabled by server administrators.
It is to be decided whether this should be one unified Gamemode 4 log, or whether each action should have its own log (e.g. a log which tracks only uses of crossbow cartridges).
Tracked data should include:
Affected Modules: