Closed GoogleCodeExporter closed 9 years ago
Data.py defines all the fonts, SongChoosingScene.py & Dialogs.py choose and
display
the font.
Font shadowing is an option for Font objects, set in the Data.py. Just be sure
you
only disable it for GH themes.
Original comment by chris.paiano@gmail.com
on 4 Dec 2008 at 2:39
Ok cool. I'll see what i can do with this 1st. Thanks for that info.
Original comment by worldr...@hotmail.com
on 4 Dec 2008 at 3:35
Oh well, I may just be doing it right, but i tried disabling it, didn't work.
Disabled ALL traces, STILL didn't work. Removed all the shadow = True commands,
and
even replaced all the (font9) shadowfont with songlistfont and still didn't
work.
VERY WEIRD, replacing every trace, so i guess i won't be tackling this one. Ah
well,
I tried at least. Maybe if you don't want to do this Chris and you get a
minute, a
little insite on what form of logic i need to look for, or how to properly
disable a
font option, i don't mind making more attempts. I might just be doing it wrong.
If not, i can just wait until someone completes this I guess.
Original comment by worldr...@hotmail.com
on 5 Dec 2008 at 6:52
worldrave: You have many options... among them:
1) You could specify an already loaded font (from Data.py) that doesn't have an
outline set to True (beware, Font.py defaults outline to True) for each Menu
instances in Settings.py when self.theme = 1. (e.g. see Settings.py lines 210,
219, etc.)
2) You could force outline = False for the font used for Options (font1 i
think[?]).
This could have side effects; might not be limited to Options but seems to
apply for
all Menus.
Original comment by evily...@gmail.com
on 5 Dec 2008 at 1:45
KEWL :) That's sounds great, my hope's are up again, That explains a bunch.
Thanks
buddy. I think i can do it now using that info. This is definitely an important
fix
for me. Maybe minor, but very much visually impacting.
Original comment by worldr...@hotmail.com
on 5 Dec 2008 at 4:21
Ok, fixed with SVN r533. Thanks for tips. I looked through all the sections of
the
game to make sure no negative impacts happened, and none seen. Other then the
other
options menu (sub-menus) text are effected, which is the desired effected I
wanted
on all the option menu and sub-menu text.
Original comment by worldr...@hotmail.com
on 6 Dec 2008 at 4:49
Original comment by evily...@gmail.com
on 7 Dec 2008 at 7:35
Original comment by chris.paiano@gmail.com
on 3 Jan 2009 at 2:38
Original issue reported on code.google.com by
worldr...@hotmail.com
on 4 Dec 2008 at 2:33