Gamer125 / fofix

Automatically exported from code.google.com/p/fofix
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Rock Band 2 Tails #516

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
In the tails folder we have a tail6 btail6 taile6 and btaile6.

In GH3 that tail is used when starpower is ACTIVATED.

In RB2 we want tail6 to be used in overdrive PHRASES not when OD is 
activated. When you activate overdrive the tails to stay the same.

Original issue reported on code.google.com by kristija...@gmail.com on 1 Feb 2009 at 7:50

GoogleCodeExporter commented 9 years ago
I think this was fixed long time ago with shaders...

Original comment by gres...@gmail.com on 7 Sep 2009 at 8:05

GoogleCodeExporter commented 9 years ago
This is talking about changing the tail logic for RB vs GH-type themes - ie, 
the 
sixth tail type in GH themes is while SP is engaged, while the sixth tail type 
in RB 
is when OD phrases are happening. We haven't done that, I don't think.

I imagine that the plans for 4.0 will render this moot, but until then I don't 
want 
to mark it done.

Original comment by aked...@gmail.com on 7 Sep 2009 at 11:23

GoogleCodeExporter commented 9 years ago
Issue set to invalid due to one or more of the following reasons:
1) Age. This issue is considered abandoned.
2) Unrelated. The issue isn't related to FoFiX.
3) Fluke. The issue cannot be reproduced or was fixed long ago. (AKA: It's just 
you.)

Feel free to reply if you are certain the issue still exists and is relevant to 
FoFiX.

Original comment by fuzio...@gmail.com on 2 Sep 2010 at 2:01