Gamer125 / fofix

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Add Band Survival mode (requires "all tappable notes" play mode creation) #772

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
It's in the Rock Band: Unglugged, but it looks pretty interesting. Here's 
a video:

http://www.youtube.com/watch?v=YHI2BWGoLTM

Original issue reported on code.google.com by mrhappen...@gmail.com on 20 May 2009 at 4:41

GoogleCodeExporter commented 9 years ago
That does look really cool and fun. But as was just pointed out to me, if you 
set up
your controllers right, you could do something similar with the current RB 
Co-op.

Original comment by death.au on 20 May 2009 at 9:53

GoogleCodeExporter commented 9 years ago
To document this issue a bit better after having watched the video (currently 
the 
only detail here):

This is a huge issue in order to implement things as they are on the PSP, but I 
agree 
it should be an available gameplay mode.  I can't see how one would play this 
way 
effectively while wielding any of the real instruments; however, if a gameplay 
mode 
with all tapping (no strums required anywhere) were to be created (this is 
already an 
issue somewhere) - this would be entirely doable.

For those who have never played the two original games FREQUENCY and Amplitude 
(way 
to forget the original, Gamespot) - there is only one player handling the 
entire band 
of instruments.  The player does not have to strum, only press 4 buttons to hit 
the 4 
available notes.  There is a button to switch to the next instrument, and there 
is a 
button to switch to the previous instrument.  

If notes go by on any instrument, that instrument's life decreases.  No matter 
if 
you're currently playing that instrument or not.

The suggested Band Survival mode would show all notes for all instruments and 
see how 
long the player can keep all the instruments "alive."  I would imagine this 
might 
involve several songs consecutively if the player passes the first song, not 
sure.

Original comment by chris.paiano@gmail.com on 21 May 2009 at 1:08

GoogleCodeExporter commented 9 years ago
we could use the whammy bar to change instruments 
but if you did that i think you would need to get my issue sorted out too 

Original comment by matthews...@gmail.com on 21 May 2009 at 2:02

GoogleCodeExporter commented 9 years ago
and overall i think this would be an awesome game mode 

Original comment by matthews...@gmail.com on 21 May 2009 at 2:03

GoogleCodeExporter commented 9 years ago
Set type WishList and priority VeryLow.

Original comment by fuzio...@gmail.com on 2 Sep 2010 at 12:53