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Heat haze effect during Sonic 3 #105

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Play sonic 3 and reach the 3rd section of act 1.
3:48 in this video, this isn't my video btw.
http://www.youtube.com/watch?v=yZLV-7R8GWY
and you'll see during section of the game it has some wierd heat effect going 
on, it doesn't seem to happen on any other of the levels, I mentioned the 
problem on TehSkeen last year but I guess it was overlooked.

Original issue reported on code.google.com by noddy...@hotmail.co.uk on 17 Jul 2010 at 10:08

GoogleCodeExporter commented 8 years ago
this heat effect is supposed to be. ;)

Original comment by gora.pat...@gmail.com on 17 Jul 2010 at 10:14

GoogleCodeExporter commented 8 years ago
Almost positive that this happens on real hardware... the island just got set 
on fire, after all. It's an intentional effect.

Original comment by Ice...@gmail.com on 17 Jul 2010 at 10:16

GoogleCodeExporter commented 8 years ago
:-( ok if you say it's on the real hardware too, imo I think it makes the game 
look awful like it's trying to fix two images together whilst wobbling about.

Original comment by noddy...@hotmail.co.uk on 17 Jul 2010 at 10:26

GoogleCodeExporter commented 8 years ago
Is this a joke ? Off course it's supposed to be like this and off course it 
only appears here since it's supposed to set the island on fire after this boss 
encountering. I'm not sure to understand why you would think it is a bug ? Or 
do you mean what you see in the emulator is not what happen on this video ?

It's just a transition effect like you can see in many other games at this 
time, maybe it's not very realistic but it's certainly no the ugliest graphic 
effect I've seen on the Mega Drive before.

Original comment by ekeeke31@gmail.com on 18 Jul 2010 at 6:23

GoogleCodeExporter commented 8 years ago
No joke, having not played it on real hardware I can't comment but to me the 
effect seems like it isn't quite right like it isn't fully emulated properly 
and because of that it addsadurates it, If i'm wrong then i'm sorry for wasting 
your time.

Original comment by noddy...@hotmail.co.uk on 18 Jul 2010 at 11:41

GoogleCodeExporter commented 8 years ago
Looks right to me
It's just a wall of fire going from the bottom to the top of the screen then 
back off, I don't see how it could have been differently done

Original comment by ekeeke31@gmail.com on 19 Jul 2010 at 7:07

GoogleCodeExporter commented 8 years ago
I'm not talking about that, that happens during the loading of that level 
before it resumes gameplay.
I'm talking about the shuddering effect where it looks like tearing of the 
images througout that level.

Original comment by noddy...@hotmail.co.uk on 20 Jul 2010 at 12:51

GoogleCodeExporter commented 8 years ago
Ok, I didn't get that.

Well, the island has been set on fire, the wavy effect is supposed to recreate 
the hot atmosphere, seems pretty obvious to me and not so bad for a game of 
this generation. Remember that programmers at that time didn't have much 
solutions to do realistic graphic effects, hardware were always limited in some 
ways and the best you could generally do was playing with scrolling & palette 
values line by line.

Original comment by ekeeke31@gmail.com on 20 Jul 2010 at 9:08