Gameslinx / Tessellation

A Tessellation and Triplanar terrain shader for planetary terrain
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Same type of issue but only happened on citylights #64

Closed Chromiumor closed 2 years ago

Chromiumor commented 3 years ago

Hi Linx, I encountered with a weird issue after updating to 1.3.0 version of Parallax. The issue is quite similar to https://github.com/Gameslinx/Tessellation/issues/60 and https://github.com/Gameslinx/Tessellation/issues/63 but only happened on the citylight layer. Pictures listed below shows this point. _ BLYOH9JNO9%7BA6%8@7VE I have already installed the latest scatterer and enabled the Depth Buffer mode but the issue still exists...

KENKSP commented 2 years ago

I just deleted the city file If you are using AVP then go to Gamedata-AstronomersVisualPack-Textures-then delete the first file (for some people is can be not the first file just look for the file with pictures of city's)

Gameslinx commented 2 years ago

Fixed as of 2.0.0