Gameslinx / Tessellation

A Tessellation and Triplanar terrain shader for planetary terrain
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Cloud Shadow Artifacts #72

Closed eipiguy closed 2 years ago

eipiguy commented 3 years ago

Hey friends, I just got a new RTX 3080, so I decided to install all the standard visual mods: EVE, scatterer, DistantObject, Parallax, AstronomersVisualPack, and TUFX. They are all at their latest versions as of 28Sep2021

I'm getting weird surface artifacts from cloud shadows: Screenshot (2)

Screenshot (6)_LI

It's much more apparent when on the ground, but there are other issues with similar pictures, and I'd have to wait for a cloud to pass overhead to end up with the same thing anyway, so I'll just link them: https://github.com/Gameslinx/Tessellation/issues/60 https://github.com/Gameslinx/Tessellation/issues/63

I've seen the above issues solved by changing the scatterer option "useDepthBufferMode=true", but my setup is already configured that way. This is the only plugin with issues matching the above screenshots, so I'm assuming it's something related.

I've attached my log and my scatterer config(as a txt file). KSP.log config.txt

Thank you for your help, Neal

Gameslinx commented 2 years ago

Thank you. I am going to attempt to fix this in the next update

Scioss commented 2 years ago

Same for me, I tried everything but nothing work