Hey friends,
I just got a new RTX 3080, so I decided to install all the standard visual mods: EVE, scatterer, DistantObject, Parallax, AstronomersVisualPack, and TUFX. They are all at their latest versions as of 28Sep2021
I'm getting weird surface artifacts from cloud shadows:
I've seen the above issues solved by changing the scatterer option "useDepthBufferMode=true", but my setup is already configured that way. This is the only plugin with issues matching the above screenshots, so I'm assuming it's something related.
I've attached my log and my scatterer config(as a txt file).
KSP.logconfig.txt
Hey friends, I just got a new RTX 3080, so I decided to install all the standard visual mods: EVE, scatterer, DistantObject, Parallax, AstronomersVisualPack, and TUFX. They are all at their latest versions as of 28Sep2021
I'm getting weird surface artifacts from cloud shadows:
It's much more apparent when on the ground, but there are other issues with similar pictures, and I'd have to wait for a cloud to pass overhead to end up with the same thing anyway, so I'll just link them: https://github.com/Gameslinx/Tessellation/issues/60 https://github.com/Gameslinx/Tessellation/issues/63
I've seen the above issues solved by changing the scatterer option "useDepthBufferMode=true", but my setup is already configured that way. This is the only plugin with issues matching the above screenshots, so I'm assuming it's something related.
I've attached my log and my scatterer config(as a txt file). KSP.log config.txt
Thank you for your help, Neal