Closed matejdro closed 2 years ago
Thank you for the bug report. That's so odd! It's failing at GenerateServerCarsData because the interior of a DE6 isn't loaded when it should be. In 1.4 when it ever comes out that should be fixed but I am gonna make a hot 1.3.8.1 update rn. The Job thing I don't know, I've only encountered job issues in the context of also having persistent jobs installed ever :/
None of the involved parties has ever seen the interior of a DE6 (we are all very early in the game), so it is possible it has not loaded yet.
We will check out the fix, amazing job on releasing it so fast, thanks!
None of the involved parties has ever seen the interior of a DE6 (we are all very early in the game), so it is possible it has not loaded yet.
We will check out the fix, amazing job on releasing it so fast, thanks!
Did the update ever fix the issue? Me and my friend had the same exact issue as you were having.
Just tested it and it worked!
It worked surprisingly well, I hope you don't mind me filling some more tickets. Also, multiple DE2 seemed to work pretty well, despite having :x: in the readme.
Do you have a paypal link somewhere? I would love to buy you a cup of coffee for your great work.
Do you want me to close the issue or do we leave it open for the other errors? I'm not sure what that those other errors do or if they affecting anything.
Great to hear that the fix did it!
Do you have a paypal link somewhere? I would love to buy you a cup of coffee for your great work.
Haha, keep your money for yourself. I didn't do nearly enough yet for the mod to deserve getting money, maybe after 1.4 has been released but that's still a bit away at the pace I am working at :')
Describe the bug
Connection does not appear to work. Whenever we attempt to connect, connecting player is stuck at "Loading Save Game" and host is stuck at "Incoming Connection".
There are bunch of exceptions in below logs, likely related. Neither host nor connecting clients have any other mod installed other than this one.
To Reproduce Steps to reproduce the behavior:
Expected behavior Connection should work
Desktop (please complete the following information):
Additional context
Full logs:
ConnectingPlayer.log Server.log