Describe the bug
Dedicated Server cant be saved game cause of a" object reference not set to an instance of an object" if no player has ever connected.
If a player has once connected the save command exit with this errorcode:
Failed to save: Self referencing loop detected for property 'normalized' with type 'UnityEngine.Vector3'. Path 'normalized'.
Describe the bug Dedicated Server cant be saved game cause of a" object reference not set to an instance of an object" if no player has ever connected.
If a player has once connected the save command exit with this errorcode: Failed to save: Self referencing loop detected for property 'normalized' with type 'UnityEngine.Vector3'. Path 'normalized'.